
As Peter, one of the participants in the game pointed out, the scenario appeared to be based on a 1988 film called 'The Beast' or 'The Beast of War'.
Taken from Donogh's briefing:
3 out of the 4 man tank crew accompanied by a sharpshooter take up an overwatch position in the house next to the tank, the other crewman is on overwatch with the DShK on the tank.
It is assumed that the Mujahadeen have been hostile for some time before the arrival of the engineering team and that the area is declared a free-fire zone by Soviet high command.
The BMD (Yes, I know the scenario says BMP, but I don't have any BMP's in my collection just yet!).
The Mujahadeen and Russians were excellently painted by Piers Brand.
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My dear comrades, welcome to the Malinovsky Military Armored Forces Academy, what you will see today, will be a textbook mission on the repair and extraction of a broken down armoured vehicle with a small, mobile and aggressive fighting force.
A T-62 tank breaks down during a show of force against an Afghan village harbouring anti-government militia, its escorting units had been extracted before the commander realised the tank was in trouble.
The tank crew and a VDV sharpshooter setup a defensive position and await assistance from an incoming engineering team with VDV escorts. The tank team ensured that firepower was on their side by employed the DsHK on the tank.
The local militia converge on the village and prepare to ambush the incoming Soviet reinforcements.

An RPG gunner was perched on top of the BMD, limiting the BMD to cruising speed but giving the vehicle additional firepower.




The tank crew, maintaining constant radio contact with the incoming engineering team, warn of an AT-RPG team waiting in ambush within the village.
The DshK gunner maintains overwatch as the BMD team take the risk of drawing out the RPG team, the strategy is successful as the dangerous AT-RPG team is gunned down.

They are quickly gunned down as they made their way through the village streets towards the well entenched tank crew.
The VDV fireteams take up defensive positions around the village as the engineering team finally reaches the tank.
The resistance and reinforcements from the local Mujahadeen was less than expected, with only one Mujahadeen cell emerging on the outskirts of the village, who were quickly dealt with by the vigilent VDV and the firepower of the BMD's main gun.
The engineers quickly repair the tank with no problems, a second Mujahadeen cell emerge on the hills overlooking the village exit, but with the additional firepower of the tank and a still combat effective VDV squad, the Mujahadeen are suppressed as the Soviet team leaves the village.

Th scenario was great fun and one I wanted to play since I read it on Donogh's blog back in 2008/ 2009.
The VDV and Soviet mission was almost textbook, hence the tone of the AAR itself.
It was Michael's (The VDV commander) first ever game of Force on Force and he played really well. The BMD sped off towards the objective, leaving the VDV exposed and without cover or armoured escort as it came under inaccurate but heavy fire from two and later three sides. This would lead to the two casualties for the Soviets.
The tank crew, commanded by Peter, who has appeared on many of the other AAR's made exceptional use of overwatch and kept the Mujahadeen at bay. The elimination of the lurking AT-RPG team also ensured that there were no late surprises.
The Mujahadeen, commanded by me, we unlucky with the reinforcements, with nothing arriving until late in the game and in all the wrong places. But the important thing is, we all had fun!
COMING NEXT: Cold War Gone Hot! American Special Forces Operatives killed and captured in Afghanistan. Senator Charlie Wilson to appear before Grand Jury.

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